The first was a health buff. My health buff is basically health crosses travelling above the health pack after the worm collected it.
2nd effect:
My second effect is a trail of particles when the worm travels on the ground. The idea came to me when Timmy decided to do rain for the game. So obviously, there will be water trail.
3rd effect:
My 3rd effect is a explosion when the bird dies. Before coming up with this idea, I find the bird dies a little weird because when the bird dies, it will just disappear. So I decided to add an explosion effect to make it look better. However, there is a problem. The explosion keeps exploding a lot of times and the reaction of the explosion is slow. For example, when the bird dies, the explosion appears like 2-3 seconds later.
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